Exercising The Six Handed SnG Strategy

published on 07/09/10 at 7:33 am

Exercising The Six Handed SnG Strategy

While in its core, a 6-handed SnG (Sit-n-Go) strategy is the same as a regular SnG strategy, there are subtle but important differences. The low-blind stage of the game is basically the same as in any other SnG (or MTT for that matter). You need to play a tight aggressive game, only raising with near premium hands like 10,10-A,A and K,Q-A,K. the reason why you cannot afford to only turn aggressive on true premium hands is that you need to take it into account you’re playing a short handed game. The blinds will not only come around to you more often, the blind levels are likely to go up faster too, so there’s a certain amount of extra pressure. The short-handed nature of the game also means that the hands your opponents will throw at you will also be less than premium ones, so you need to open up your game a little to keep pace with reality.

Calling all-ins at this early stage is also a no-no, unless you have something like Q,Q – A,A or A,K, which should give you enough firepower to tangle. Keep your eye on your position and avoid limping: being tight aggressive is aimed at eliminating this potential leak from your game.

Being tight aggressive will conserve your bankroll during the early going, but in 6-handed SnGs, it’ll take on another role as well: it’ll advertise and sell your tight image. Due to the short-handed nature of the game, selling the proper table image will be much more important than it usually is. The action will be more aggressive and starting hand values will plummet faster than in regular 10-handed SnGs, so making the right reads, and selling and taking advantage of the right table image will gain a lot of value.

By the middle stages, the blinds will have gone up to 30/60 or even 40/80, just significant enough to add an entirely new dimension to the game. Couple that with the fact that by then 2-3 of the original players will have been bounced, and you have a nice barrel of gunpowder just craving for someone to toss a match into it.

The fact that the game gets even shorter-handed and that the blinds seem to come about every other hand, will force you to loosen up more. This is the critical point of the SnG. You’ll have to slowly start thinking about making aggressive moves and going after your opponents’ blinds, still the situation may not be entirely ripe for that approach.

When the blinds go to about 50/100, that’s when you know it’s time to get rolling, and that’s when your early-stage tight image will come in handy. Getting down to 3-handed at this stage means the bubble will be just around the corner, so stealing blinds and ganging up on the short-stack will be the order of the day. This is when medium stacks will try to tighten up to ride it out and to slip into the money as the large stack takes care of the weakling. This is a common mistake. Don’t let the proximity of the money bubble influence your decision making. If you think you’re ahead, you should put the pedal to the metal. If you have a big stack though, try not to get tangled up with the other big stack at the table, but do take every opportunity to gang up on the weaklings.

The heads-up stage of every such tournament is pretty much a coin-toss. Your opponent has you figured out by that point and hopefully you have a few accurate reads of your own on him. Don’t let up, stay aggressive and keep taking the fight to him to force him to make a mistake. Sign up for poker rakeback too. While you will not be paying rake on every hand you play, you will pay tournament fees on each SnG you register for and that can go a long way towards crippling your bankroll. A poker propping setup or a nice rake rebate deal should take good care of that aspect.

Be Sociable, Share!

Leave a Reply